Europa Universalis IV
01/ Production company
Masshypnos/Brokendoll
03/ Software


02/ project
Paradox’s Europa Universalis IV Story trailer
This project was developed in collaboration with Masshypnos and Brokendoll for Paradox’s Europa Universalis IV.
I worked on modeling, animation, lighting, and compositing.
My work included creating assets and shots based on the established visual direction.