• Maya
  • Houdini
  • Blender
  • Painter
  • Designer
  • Unreal
Loaded
Europa Universalis IV

01/ Production company
Masshypnos/Brokendoll



03/ Software

02/ project
Paradox’s Europa Universalis IV Story trailer

This project was developed in collaboration with Masshypnos and Brokendoll for Paradox’s Europa Universalis IV.
I worked on modeling, animation, lighting, and compositing.

My work included creating assets and shots based on the established visual direction.



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